Particularly proud of having sub sample zoom again, after 30 years. It was last seen in 1996, possibly on sound sculptor & definitely soundedit 16 for 68k mac. https://www.macintoshrepository.org/2514-soundedit-16 Soundedit 16 jumped from 1x to a single sub sample zoom. Cinelerra was based on that. The early waveform editors didn't pile on tons of functionality through context menus & handles, which makes sub sample zoom quite difficult now. There is still no manual drawing of the samples because it would be pointless. Ctrl+arrow dragging of single sample edit works. Single sample edit handles work. Context menus & arrow dragging without CTRL don't work because the edit handle hit point overlaps all of the single sample edit. Single sample zoom could be increased further or the hit point could be shrunk. Bigger zoom would make it harder to see the context. A smalle...