It was a sad day for spacefans as the mighty Buran transporter was shown destroyed. Who can explain the madness of a man who destroys the airplane built for his own space shuttle. It transported 2 RD-181 engines for orbital sciences but it actually wasn't the mane airplane used by ULA & SpaceX. The mane airplane was the AN-124 which last transported a satellite for SpaceX in Dec 2021 & routinely transported ULA rocket stages. The AN-224 actually was mothballed from 1994-2000, then saw limited use after 2000. Maybe it would have transported larger starship payloads. There was a brief attempt to build a 2nd one from 2006-2009. Human progress is taking big steps backwards.
https://www.youtube.com/watch?v=Fq8BYTroZuQ
The lion kingdom once dreamed of writing a thundercats game because of how well the cartoon could have translated into a side scroller.
The title sequence had a lot of side scrolling & had vivid colors which were easy to represent with the C64 palette.
The logo would look real good as a 2 color bitmap.
The real game was a side scroller, but just didn't have the vivid colors. As usual, the lion kingdom envisioned too many graphics & a world too big to fit in the C64, not the mention the licensing required to distribute it & effort required to draw it. The real game represented the limit of game play which could be achieved while having reasonably entertaining graphics. There was only a very abstract rendition of Liono fighting a very abstract rendition of Mumra & random enemies unrelated to the cartoon.
Lions always envisioned players choosing to be any 1 of the characters & using their special powers while fighting through a map representing 1 of the episodes.
Other cartoons of the time were intentionally drab & military, so they would have looked garish in the C64 color palette.
The licensing would make it very hard to bring an 80's cartoon to life in a modern game. The characters & recreations of the episodes could be very life like.
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